Porsche – New 911 Targa

As I finished my demo in Unreal Engine 5 in which I not only explored new features of the game engine but also challenged myself conceptually, I was so hooked up that I decided to go a step further in understanding and presenting Porsche as a very strong brand. Hence…

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Porsche – Explore the World

As Unreal Engine 5 has been released a couple of days ago, I thought it is time for my next demo exploring the possibility of this amazing game engine. However, this time I decided to raise the bar quite a bit. Firstly, I wanted to challenge myself conceptually. For this…

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chasing the paperplane

As many cool things in my life, this little experiment started completely spontaneously. I bought a landscape material for Unreal Engine 4 called brushify (link here) and just wanted to test it. After playing with that for about an hour I started to sculpt a terrain in UE4 to see…

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Abstract Design

I was looking for nice wallpapers for my big fat screens,, and after a while as I couldn't find anything that would suit my taste I decided to make some own. Of course Blender 3D again - loving this open source peace of software more and more...

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UI design made in Blender

One more try doing graphic design in Blender 3D - I think I am really going to use it more often for these tasks in the future.  Made completely in Blender 3D...

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“Pure” graphic design made with Blender 3D

I was using Blender 3D for about 1 year, and so far I really liked what this open source software can do in the 3D realm. Then I thought lets see if I could go even further, meaning if I could use a 3d package for "pure" graphic design. As…

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UI Study No.1 | Lockscreens

After I made some designs for lockscreens for smartphones, I thought I would go a step further and put those in 3D context: Blender of course.

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real-time various

Unreal Engine 4 These screens are some of my random or not so random experiments with UE4.

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Pontiac GTO

Cinema 4d | Octane Render___ A good friend of mine Dejan stopped by and showed me the render of this beautiful American muscle car. It was rendered with Blender and Cycles, and I must admit I was impressed. I mean we are talking about completely free software and render. I…

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futuristic city

Cinema 4D | Octane Render___ Jeah, Octane render rocks. Especially regarding its scatter function. The idea behind this feature is kind of proxy thing. This whole scene consists of 15 buildings, which I borrowed from Andrew Kramers Video Copilot, link to free 3D meshes here. So I loaded those buildings…

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chasing the light – vol. 1

Unreal Engine 4 | Music & atmos by Stanko Beronja___ Like many things in my life, this experiment got quickly its own dynamics and developed completely spontaneously. I was using Unreal Engine 4 for about one year, but all projects and commercial jobs till this baby of mine have been…

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